You likely captured a post-process effect (motion blur, DoF). Disable those effects. Also try ripping in a lower resolution.
Ninja Ripper 2.0.13 is a specialized graphics interception tool designed to capture 3D geometry and visual assets from running applications. It hooks directly into the graphics API pipeline of a game or program. When triggered, it intercepts data as it passes from the CPU to the GPU, saving that live data into editable file formats. Supported Graphics APIs
You generally don't import .rip files directly. The standard workflow is: Ninja Ripper 2.0.13
The included Ripper.exe now converts .rip files to .obj up to 40% faster, with support for preserving vertex colors and UV seams.
: Textures are stored in a compressed format or rendered via compute shaders. You likely captured a post-process effect (motion blur, DoF)
Check the log file to see if textures were blocked by game engine encryption. Ethical and Legal Use Guidelines
After ripping, your output folder will contain hundreds of .rip files alongside texture files. Follow these steps to rebuild the scene in Blender. 1. Install the Add-on Ninja Ripper 2
: All assets, designs, and textures extracted via Ninja Ripper remain the exclusive intellectual property of the game developers and publishers.