Mali-g31 Mp2 Vs Mali-450 Jun 2026
Understanding the fundamental differences between these two graphics processing units (GPUs) requires looking at their underlying architecture. ARM completely reimagined how its graphics processors handle data between the releases of these two chips. ARM Mali-450: The Legacy Workhorse
The Mali-450 maxes out at OpenGL ES 2.0 . It lacks support for OpenGL ES 3.x and has absolutely no compatibility with Vulkan . Consequently, many modern apps and games listed on the Google Play Store or Android TV stores will refuse to launch, crash instantly, or fail to render textures properly on a Mali-450 device.
| Criteria | Winner | | :--- | :--- | | Raw Speed | (3-4x faster) | | Energy Efficiency | Mali-G31 MP2 (Massively so) | | Modern Games (PUBG/COD) | Mali-G31 MP2 (Mali-450 cannot even launch) | | Video Streaming (Netflix/Youtube) | Mali-G31 MP2 (HEVC support) | | Legacy App Compatibility | Mali-450 (Only because older apps don't need Vulkan) | | Price of Device | Mali-450 (If you want to pay $15 for a paperweight) | Mali-g31 Mp2 Vs Mali-450
The Mali-450 only supports up to OpenGL ES 2.0 . It cannot run OpenGL ES 3.0+, Vulkan, or OpenCL.
This is the silent killer for the Mali-450. It lacks support for OpenGL ES 3
For devices like Android TV boxes and streaming sticks, UI fluidity and video decoding are far more important than raw gaming performance.
When it comes to mobile graphics, two popular options are the Mali-G31 MP2 and Mali-450. Both are developed by ARM, a leading provider of GPU technology. But how do they stack up against each other? Let's dive in and find out. It cannot run OpenGL ES 3
Despite its low number (G31), this GPU is architecturally superior because it descends from ARM’s (and later updated with Valhall traits). The "MP2" means it has two shader cores, but each core is vastly more sophisticated than an entire MP4 cluster on the Mali-450.