As your population grows, their needs become more complex, moving beyond the bare necessities.
Sustained expansion requires a steady flow of construction materials beyond simple wood: : Required for more advanced buildings and roads. Ratio : 1 Clay Pit →right arrow 2 Brick Factories . Marble : Used for late-game luxury structures and monuments. Ratio : 1 Marble Quarry →right arrow 2 Marble Stonemasons . Advanced Consumer Goods
Every production chain in Anno 1701 follows a specific hierarchy: anno 1701 production chains
To keep one Lumberjack working at 100%, you need exactly one Woodcutter feeding it. This is a 1:1 ratio.
Refineries turn raw materials into components (e.g., Flour, Iron). As your population grows, their needs become more
Goldsmith (Ratio: 1 Gold Mine + 1 Quartz Quarry to 1 Goldsmith). C. Leather Jerkins Pig Farm →right arrow Tannery (Ratio: 2 Pig Farms to 1 Tannery). 5. Tips for Optimizing Production Chains
Keep your main residential island clean and free of pollution. Move your Iron Smelters, Toolmakers, and Refineries to small satellite islands and ship the final products home. Marble : Used for late-game luxury structures and monuments
Look out for Free Trader items or Lodge talents that boost specific farm outputs (e.g., enhancing grain yield by 25%). This allows you to break standard ratios and save valuable island real estate.
: Choose the option that matches your island's starting fertility to save on shipping costs. Citizen Tier Chains
These chains are critical for meeting the basic needs of Pioneers and Settlers: : The first consumer good required for advancement. Ratio : 2 Sheep Farms →right arrow 1 Weaver’s Hut .
What is the production chain you always mess up? For me, it is forgetting to build a second hemp farm and wondering why my citizens are naked. Let me know in the comments!